Welcome to BG2: Redux
Visitors
Welcome to the Trac database for Baldur's Gate 2: Redux. Some articles you may be interested in:
- Frequently Asked Questions
- Contributor FAQ
- Project Overview
- BGR Home Page at GamersNexus
- The Video Collection
- Screenshots
- Contributors List
Quick Links
| DOCUMENTATION | WORKING PRACTICE | DEV BUILD | TRAC | TICKETS |
IMPORTANT: BEFORE CREATING ANYTHING IN THE TOOLSET, READ THE DOCUMENTATION BELOW!
BGR Toolset documentation
- Including Scripts, Which ones are allowed?
- Custom BGR Script templates, so you always have a correct start for a script
- Creating resources, Which custom script to use?
BGR Assembler documentation
- Setting up the official 'bgr' module
- Making a DEV build
- Making a Player package?
- Resetting your database?
- Importing contributions - Troubleshooting?
Tutorials
DA generic
- Dragon Age Toolset Fundamentals
- Model Exporting Tutorial (only for 3Ds Max)
- Texture tutorial (beginner) or (condensed) (for those with texturing experience)
- Lighting Tutorial
- Search Toolset Database (for script contents)
- Restore Toolset Database (to remove all modules cleanly)
- How to convert New Music and Sounds
BGR specific
- Baldur's Gate debug features (cheats to speed things up!)
- Sound Conversion BG to DA
- Making Levels - a four step approach
Other pages
- External Credits
- Pairing
- Pairing Pseudo Code
- Installer
- SVN (Repository) Guide
- Raw Video Upload spot
- Video Template
- Module 2 Design (old)
- Grand Plan
- New BGR Systems Information on the new alignment, leveling, XP, and treasure systems.
Featured Video
See all videos in The Video Collection.
For a complete list of local wiki pages, see here.
